The life/farming simulator has never been my type of game. Games like Harvest Moon or Fantasy Life have never grabbed me regardless of how much time I've spent with them. I picked up Stardew Valley this year when the physical version was released on Xbox One. I mainly bought it because my wife is a big fan of the genre, and I figured I would go ahead and give it a shot myself due to the overwhelmingly positive buzz about the game.
If you would have told me that I would have devoted more time this year to
Stardew Valley than I did to
Breath of the Wild, I would have laughed at you, but that's exactly what happened. I devoted a solid month to the game on two separate occasions during 2017, and don't regret a moment. I got sucked into the lives of the characters, earning their trust, mining for resources, fishing, crafting, improving my house, expanding my farm, fixing up the community center, and courting Haley (who, of course, I chose because she bears the closest resemblance to my own wife). As much time as I've already spent with
Stardew Valley, there are still many, many things left for me to do, and I'll be returning to it again at some point, no doubt about that.
Runner Up : Witcher 3: Blood and Wine expansion
Honorable Mentions
There were two games this year that I really liked but simply didn't play enough of to form a strong enough opinion about, so I want to give them some love here.
I simply can't get over how good this game looks. I picked it up late in 2017 and only played a handful of levels before writing this blog. The word that spread about the game is its difficulty, and it is certainly a difficult game, but not so difficult that I don't want to keep playing. It does a great job of getting you to come back for one more try. Its also a great co-op game that the wife and I have been enjoying in the early stages of 2018.
The Mummy Demastered is truly a gaming oddity; a very good game based on a very bad movie. If you're a fan of the metroidvania genre like me, what you'll find here is a tight experience that offers constant upgrades, good boss fights, and a map that's extremely fun to explore. The retro aesthetic adds a charm to the game, and you would come to expect nothing less from a company like WayForward.
Top 10 Favorite Games of 2017
10. Wolfenstein II: The New Colossus
Considering how much I enjoyed Wolfenstein: The New Order, it came as no surprise to me that I enjoy this sequel. What it lacks in gameplay it makes up for with a great story that is chock-full of surprising and shocking moments as well as a cast of characters that I really enjoyed. That's not to say that the gameplay was bad, it just didn't do anything particularly special to separate from other first-person shooters. I did my best to play the game as stealthy as I could, but it seemed like too often I would be spotted from someone very far away and that would eventually just turn into me dual-wielding and running around the room like a crazy person. I had a much easier time playing stealthily in the first game. Wolfenstein II is certainly not without its flaws, but I still think it is worth playing for anyone that likes the genre or wants to good story.
9. Little Nightmares
The easiest way to describe
Little Nightmares is do refer to it as "3D Limbo," though I think that is super reductive and sells
Little Nightmares short. I loved
Limbo, and I would say that I still liked it more than
Little Nightmares, but
Little Nightmares has a lot more going on. Its bleak atmosphere and enemy design that seems ripped straight out of an animated Tim Burton film gives it an underlying sadness that makes you want to see the main character, Six, successfully find her way off of The Maw.
The game has some genuinely thrilling chase sequences that oftentimes left you escaping by the skin of your teeth. It's a short experience, but what you get here is quality. It does so much with so little, and that's what makes it great.
8. Steamworld Dig 2
Steamworld Dig's first direct sequel continues the trend of taking a simple concept and making it incredibly addictive. You're constantly postponing turning the game off because you just want to see what else you can find in the mines. You tell yourself that you'll stop when you reach the next cave, and then you get to the next cave and you say you'll stop after you solve it, then you solve it and say that you'll stop when you get to the next pipe that transports you back to the main town, and that's how the game goes until you've finished it.
Steamworld Dig 2 improves on an already great game by giving you new and better abilities and increasing the amount of secrets and areas to explore. The cave puzzles are challenging without being frustrating, and the increased amount of enemies was a welcome addition. I'm hoping to see Image & Form return to create a
Steamworld Dig trilogy.
7. Splatoon 2
Despite my complaints about the map rotation, its poorly implemented app, and the fact that I can only play a certain mode of the game at specific times (I'm still yet to play Salmon Run), I don't know if there's a game that has a higher fun density than
Splatoon 2.
I've never been big on multiplayer shooters, but
Splatoon 2 just does so many things right that I'll look past both the game's shortcomings and my introverted nature. The style it has, the way the guns feel, the feedback from shooting, the splat of the ink on the ground and walls, sliding through the ink to refill your tank, every aspect of actually playing
Splatoon 2 is pure gold. It's just a shame that the way Nintendo mishandles the user experience hampers its periphery.
6. Everybody's Golf
I hate golf. But I
love golf video games, especially the
Hot Shots series. The latest iteration of the long-running franchise changed to its international title, but while I prefer the
Hot Shots moniker, that's about the only change I disapprove of. The series may have gotten away from the super wacky characters that they had in
HSG3 and
Fore!, but the actual golf is just as great (and anger inducing) as ever.
Golf is usually a relaxing game, but after one poor shot, you'll see just how infuriated I can become. That being said, however, the
Everybody's Golf series is one that I continuously come back to throughout whichever PlayStation's life is current. While I didn't get too into the online tournaments, the online play with some of my coworkers and customers this year was some of the most fun I had in multiplayer outside of the few bugs we encountered. If you want a golf game on the PlayStation 4,
Everybody's Golf is the perfect blend of simulation and arcade.
5. Resident Evil 7 Biohazard
Not counting the
Revelations semi-spin-off series (which is great), I had been waiting for a great
Resident Evil game for 8 years. In case you're wondering where my math is coming from, I consider
Resident Evil 5 to be a great co-op game. There isn't a series that I've written about more in my life than
Resident Evil, as I've been a huge fan from the very beginning of the series, but after the abysmal
RE6, I was worried that the series was no longer a viable commodity for Capcom. In this case, I could not be more happy to be wrong.
I will admit to being more than a little skeptical when the first gameplay footage had the game in a first-person view, everything else surrounding it seemed like exactly what I wanted from a new
Resident Evil. Taking cues from films like
Texas Chainsaw Massacre, you never once feel safe after you encounter the Baker family. Everything from the beginning walk up the driveway to the Baker plantation to the return to the house after an excursion feels masterfully crafted. The only real complaints I have about the game is the anticlimactic final battle and lack of variety in the enemies.
It felt like a return to its roots, but seeing as it didn't sell as well as Capcom had hoped, I wouldn't be surprised if they go back to the heavy action the series had come to prior to this. Personally, I would love to see the series stay right where its at.
4. Metroid: Samus Returns
Much like
Resident Evil 7, I had my reservations about
Metroid: Samus Returns after I found out that MercurySteam was at the helm. While I did enjoy the original
Castlevania: Lords of Shadow game, I feel like they tarnished the good name of
Castlevania beyond repair with the two games that followed.
That worry went right out the window from the very onset. Some may not have enjoyed the counterattack feature, I felt like it was a necessary, adding a variety to the combat that the series lacked. I could go into a lot more about
Metroid: Samus Returns, but
I wrote a review of the game over at Scholarly Gamers, so give that a read for my full thoughts.
3. The Legend of Zelda: Breath of the Wild
What can I say about
Breath of the Wild that hasn't already been said? The fact that I played close to 100 hours of the game and was still discovering areas of Hyrule that I had never seen before is astounding. The sense of discovery is unlike any game I've ever played before, and oftentimes I would forego fast traveling simply because I wanted to everything on the way. Scaling the towers and finding little things in the distance that pique your curiosity could sometimes lead to hours-long diversions that lead you to all kinds of breathtaking moments and discoveries.
When the game released, my Twitter feed would be full of animated GIFs from people showing all of the cool ways that they were able to manipulate the tools at your disposal to do something that was likely not even thought of during development.
Breath of the Wild rewards your for experimentation, and there are so many ways to approach each situation that there are probably still ways that no one has discovered. I truly think that
Breath of the Wild is the new gold standard of open-world games.
2. Horizon Zero Dawn
It may be strange to some that I just said that
Breath of the Wild is the new gold standard of open-world games and then have another open-world game higher on my list. Here is my explanation:
Breath of the Wild had a sense of discovery that I've never encountered, but my nitpicks about it were enough to knock it down a peg. While the world of Hyrule is unmatched, that combat in
Breath of the Wild is only adequate, the story is practically non-existent, the stamina meter and weapon degradation are two mechanics that no game should ever have, and Link becomes completely useless in the rain.
On the other hand, while
Horizon Zero Dawn may not have a world that's as fun to explore as Hyrule, everything else is done better. I don't have to wait for the rain to stop before Aloy can scale a mountain, she doesn't get tired from running or swimming short distances, the story is probably the best of the year, and the combat is top-notch.
Horizon Zero Dawn sometimes requires intense strategy and other times brute force to succeed in combat, and taking down a group of tough enemies is sometimes a very harrowing experience. I even took the time to get the platinum trophy for this game, which is not something that I'm typically inclined to do, and I went through the trouble of doing the same thing for the
Frozen Wilds expansion.
I had a customer tell me that when I told him that I liked
Horizon better than
Breath of the Wild that I legitimately upset him, and then he played
Horizon and came back into the store to tell me that he agreed with me. If you have a PS4,
Horizon is probably the best game you can get on the system.
1. Super Mario Odyssey
Surprising no one,
Super Mario Odyssey is my favorite game of 2017. But that's not just my nostalgic heart talking, that's everyone talking. I never grew tired of exploring the various Kingdoms, I never got tired of seeking out new Power Moons or purple coins, I never grew tired of the combat, I even enjoyed one of the water-based worlds in
Odyssey, and that is saying
a lot.
If the game has a fault, it's that it is almost
too dense, which is not something that games usually deal with. There are so many moons available to find that it becomes a bit of a daunting task for the completionist. I took the time to find 500 moons in order to unlock the last area, put the game down, and will return to it in a month or two and there will still be almost 400 more moons to discover. That's insane!
All of the things you're able to capture in the game add new and fun abilities to Mario's arsenal that a lot of the time you don't ever want to return to playing as just Mario. The sense of discovery in
Odyssey is just as great in
Breath of the Wild but in a different way. Rather than seeing something in the distance, you'll see something that just seems slightly off and you know that you can manipulate something to make a Power Moon pop out. The late game moments are truly incredible, and the way it honors the history of Mario played wonders with my nostalgia.
I think
Super Mario Odyssey will be to the current generation of kids what
Super Mario World is to me.
Thank you all so much for reading, and here's to hoping that 2018 is as good for video games as 2017 was.
-TheDustinThomas